Vintage gaming is a hobby of millions. Since the home computer boom of the early 1980’s video gaming really took off as something you could do in home.

Prior to this most people acquired a limited choice of console systems they could use with offerings from colecovision, Atari and so on.

8-Bit computers including the ZX Spectrum, Commodore sixty four, Amstrad CPC464 and the BBC micro added a variety of diversity to home gamers – and helped to improve the overall quality of games. retro game consoles

Smaller 8-Bit machines including the ZX81, Jupiter ACE, Acorn Atom, Commodore 16 and Commodore VIC-20 (endorsed by none other than William Shatner! ) paved the way for home users and launched those famous ‘bedroom programmers’. These machines quickly offered way to higher 8-bit models that generally had more RAM (at least a whopping 32K! ) and greater graphical capability (the ZX81’s display was monochromatic! ) 

Other machines including the Oric1, Oric Atmos and Dragon 64 attemptedto nook a section of the growing market. Most of them did not accumulate much momentum in britain or the US – sometimes did become popular in other Countries in europe (Oric machines became very popular in France).

Other machines including the ‘compatibility model’ MSX became really popu

As the 1980’s wore on developers been able to squeeze increasingly more away of these machines (particularly the ZX Spectrum and the Commodore 64) fighting them way beyond their intended limitations. Classic video games such as Manic Miner, Technician Ted, 3D Starstrike and Harrier Attack graced these machines and wowed users up and down the land. Great conversion rates of arcade games such as Hyper Sports and Commando brough arcade video gaming into the home – and the demand for computers increased. New styles such as ‘beat na up’ games were made up of excellent titles such as The Technique of the Overflowing Fist (similar to the classic Karate Champ by Data East) and IK+

The 8-bit machines were popular (the ZX Variety and Commodore 64 mating a classic machine rivalry) and survived way in the early 1990’s (incredible! ) But… eventually these 8-bit machines gave way to newer and more powerful 16-bit machines including the Atari ST and the Commodore Amiga.

With these machines you now had appear, music and graphics to rival what was available in the amusement calotte. Accurate arcade conversions could now be created on these 16-Bit machines (such as Star Wars, Bubble Bobble and Arkanoid), and new and increased editions of 8-bit games were also created (such as Jet Set Willy).

Graphically beautiful games such as Project X and Flashback were released, dark and sinister offerings such as Syndicate made their way into our homes and super playable arcade game titles like Rainbow Islands stored us addicted for several weeks.

Some of these game titles stand long use well with classics such as Expoding Fist, Speedball 2, Syndicate and Marble Craziness being as playable now as they were those years ago.

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